PlayStation blog tore off the leader Elden Ring Hidetaku Miyazaki (Hidetaka miyazaki) from grinding the game to talk about its development, complexity and visual style. During the conversation, even affected the hit of 2020 It Takes Two. We give the most interesting of the interview.
Recall, Elden Ring -Action-RPG, in the creation of which the father of the fantasy series "Song of Ice and Flame" took part George r. P. Martin (George r.R. Martin). The novelty will bring fresh elements to the well-established SOLS formula, among which an open world and riding.
Closed testing made it possible to collect a lot of valuable data – the developers were able to look at the things that seemed obvious to them differently. It happened with the mechanics of the call: the players did not immediately understand how it works, because of which the team had to change it.
Secondly, the pace of progress Spinsofglory.co.uk of the player. The team had to work hard to withstand the balance between the speed of passage and the volume of freedom, which provides an open world.
Development Elden Ring to some extent crossed with work on Sekiro: Shadows Die Twice, but directly from the latter to the "Ancient Ring" did not migrate anything. There are only a pair of examples of indirect borrowing. For example, the mechanics of stunning the enemy in Er Looks like a successful attack when filling out a concentration scale from Sekiro.
Miyazaki does not advise beginners to choose a naked character as a starting class (as a beggar of Dark Souls). As before, starting the game with this class is the hardest thing.
Projects in the spirit Souls associated with excessive complexity. Although the developer himself insists that the purpose of the team is to encourage gamers to remember what is happening, to look for ways to solve the problem and learn from their mistakes. In this regard Elden Ring does not change the usual formula, but due to the open world and simplified access to the multiplayer mode, the game will turn out to be more relaxed.
Against the background of previous studio games Er stands out by the presence of bright colors. This is done to emphasize the remnants of the former greatness of the new world. But there are also enough gloomy moments.
Finally Miyazaki told how he pulled him It Takes Two. In his opinion, the game does not allow to get bored, constantly pushing to act together and surprising at every step.
Immerse yourself in the world Elden Ring It will turn out from February 25 on PC (Steam), PlayStation and Xbox.
